Thursday, 11 February 2016

ASSIGNMENT 1 : Moving Image Soundtrack Report

Children of Men: Car Scene
Dialogue:
The conversations in the scene were very realistic. This shows that they all have some sort of connection with each other and that its not just staged. When the action starts to happen with the people on the bikes, you can hear the panic and fear in their voices, this adds to the plot and makes it sound more naturalistic. This scene uses functional dialogue; this means helping us understand what's happening in the scene. For example, when the driver of the car was saying "we're not going to make it" repeatedly while driving towards the rolling back car. Also when the police are driving past the car, Theo is heard saying "it's the cops, it's the cops". This is functional as we can see them driving past at the moment.
Music:
The music in the scene creates a more laid back feel to it in the beginning, however it becomes quite erie throughout the scene. As the car ride goes on, you can hear the radio in the background playing country pop type music and it plays throughout the whole scene without pause, until it gets to the end of the scene where it gets drowned out. The music in the scene would be diegetic as it goes along with the scene very well throughout the whole thing. The establishing sound in the scene is the snoring, the woman on the radio singing and the wheels driving. This creates a calm atmosphere to begin with. The music from the radio also creates pace and rhythm.
Sound Fx:
There are many sound effects throughout the scene. In this scene most of the sound effect would be synchronous as we can see where the sounds are coming from. In the opening, you can hear the sound of Theo snoring; this is the first thing we hear. We hear the wheels on the road as they are driving down the road. When Theo and Julianne are playing with the ping pong ball, you can hear the sounds that their mouths are making when the spit it out and catch it. When the madness starts to happen, the noise from the first car crash is a poignant sound, also the revving of the engines from the bikes make an impact on the scene as the contribute largely to the fact that something crazy is happening. after the gunshot, you can hear the sound of blood splatting against the car. After the gunshot happens, you hear ringing sounds - this may symbolise that the war is over. At the end of the scene when the car is driving away, it is ended with birds chirping; this may symbolise a few things such as the fact that they got away from the police and the madness or the fact that a few people have just died.
Overall sound mix:
The overall sound mix is louder than what it would usually be. This scene uses hyper-real sound; this means that the sound goes beyond from being realistic. For example, when the glass is breaking, it appears to be louder than if it was happening in the real world. This could represent that there is huge danger happening or in this case, that it has just happened.
Mood and emotional content:
The music in the background is emotional. The woman on the radio is singing about her lover, which is convenient as there is an ex couple travelling together in the car at that moment.


The Shawshank Redemption: Roof Scene
Dialogue:
The conversations throughout the scene is very realistic. This scene uses voice-over to explain what is happening in some parts of the scene. We can see that this scene uses realistic dialogue as there is a differences between the conversations of the guards and the prisoners. This scene uses a bit of functional dialogue. This can be heard when the guard is dragging the prisoner to the end of the roof about to push him off, we can hear the words "you gonna push him off the roof"
Music:
The music in the scene would be considered as non-diegetic as it doesn't play throughout that scene and is only played when the scene is coming to an end. This type of music can be seen as the film score as it has been put in to suit that particular moment. Playing the music at the end of the scene symbolises that there is happiness and that something good can happen after a not so good situation. This creates a mood and atmosphere of the scene. It also has a warm tone to it. In the scene there is music at the beginning when the voice-over is happening but it takes a pause when the dialogue come in. This can be seen as that the full focus needs to be on the dialogue and not the music. The music only happens when the voice-overs are heard.
Sound fx:
The sound effects in the scene would be the sound of the tar when the prisoners are doing the roof. It doesn't sound like a pleasant noise; which may give the effect that it's not a nice job to be doing. You can also hear the of the gun being ready to fire when one of the prisoners goes to the guars. This makes us think that he is about to get shot at that moment.
Mood and emotional content:
Near the end of the scene when the prisoners get a break to drink the beers, it becomes a bit emotional as the voice-over and the music comes on as it represents that something good is happening to them for once in a long time. The Sound of the beers in the bottles may represent freedom as the now have what they want. When one of the workers goes to the other to offer him a beer, it represent friendship between the two of them.


Friday, 5 February 2016

Definitions of key words

Dialogue:
Anti-realistic: something that isn't realistic, for example, in the grand Budapest hotel, the was they were talking was a bit unrealistic.
Naturalistic: something that is realistic.
Fictional dialogue: this helps you to understand the scene properly, for example, in the car scene in children of men, the woman in the back said "we're not gonna make it".

Music:

Diegetic: this is when the music goes along with the scene, for example, when the radio was playing in the car while the people were talking.
Non-diegetic: this is when the music doesn't go with the scene and it just plays over the dialogue.
Genre: this is the type of music that it could be e.g. if its classical, pop, r&b.
Establishing sound: The sound at the beginning of the scene
Sound motif: this is the sound that goes with a certain situation.
Mood: this is when the music could be sad, happy or scared.
Score: the soundtrack where the music is created specifically for the scene. For example, in 'it follows'
Tone: when the music is light, dark, warm or cold

Sound fx:

Ambient: this is to do with the background sound
Synchronous: this is when you see the cause for the sound.
Non-synchronous: this is when you can't see the cause for the sound
Hyper-real: is the realistic sound but it becomes almost beyond being realistic.
Sound bridge: this is noticeable when the scenes are changing and the sound effects goes from one scene to the other.
Sound mix: the overall sound of everything happening in the scene.
Emotional realism: this is any sound that gets you into a characters head. This usually matches the emotions of the character.

Tuesday, 2 February 2016

Evaluation

Aimee-Jade Bryan
Media
Original Film Postproduction: Evaluation
When Time Comes Back.




While making our short film ‘When time comes back’, there were many production stages that I was involved in. One production stage that I done was being one of the actors in the film, although I wasn’t in it for much of the film, I still had a small part. I was also part of the camera crew during some of the scenes that other people were in. I had to make sure that the camera was steady and looked professional while filming the scene and make sure that there were scenes from different angles.


My individual contribution to the making of the film was some of what the some of the wardrobe choices. For example, the shirt that Fabian was wearing was my idea when Jordan was speaking him to make it look like he has actually gone to the future and is smarter when he gets there. Also the sheet that Jordan put over him was my idea; I felt like this made him look more authoritative as he was the headman of the chamber.


The creative and technical

Wednesday, 27 January 2016

Regulatory Organisations in the Creative Media Industries

Which media sector does the body regulate?



How does each body enforce it's regulatory powers?



What are the consequences of no adhering to the regulator's rules and codes of practice?



Why is it so important to have regulation in the media industries?

Tuesday, 5 January 2016

Summary of what we've done so far.

During the process of making our film, we have recorded most of our scenes for "when time comes back". We need to complete the filming process by filming the ending scenes, however in order for us to film the ending scene we need the main character of the film but as one of our teammates aren't in at this moment we can't film. After film comes the editing; this is where we will all film different version of the film to make the unique.

Tuesday, 17 November 2015

PLANNING YOUR FILM : Individual film idea

INDIVIDUAL : You must plan and create a treatment  for an original short fictional  film ( 4-8 minutes in length) .

Your film idea  must have  a complete narrative ( main plot, opening and ending).


A Complete the following information about your film on the blog, in Word or on paper .



Genre(s): Horror


Draft title: The Noise


Brief summary of plot : ( Keep as simple as possible . e.g Who is your main character ?What do they want ? What's stopping him/her ? )
The main character is Ben. The film is based around the fact that he keeps hearing the same noise over and over again and he's trying to figure out where it's coming from.

Opening : How does your film start ? What is the first scene ? As your film is short, you will need to open your film in  a way which quickly establishes  the genre, setting, situation and characters of your film  :
It starts with the main character waking up in the living room. He hears noises in the house a few times by doesn't take notice

Ending what is your final scene? Is it an open or closed ending ?
It ends with the loudest bang the man hears and then the 'thing' is behind him and it blacks out. The ending could be considered both open and closed as you don't really know what has happened to the main character.

Single or multistrand narrative ?


Links and images from any  films , TV programmes etc. that have influenced you.




B    You  need to complete a draft  storyboard summarising  the  visual style , potential events, use of music /dialogue/sound fx   and  some possible  camera shots  from your film . This should be a minimum of   8 shots .

Tuesday, 29 September 2015

ASSIGNMENT A : Analysing the features of single camera productions

Example 1: Children of Men: Car Scene

P1: Format and genre:
Children of men would be a feature film. The genre of Children of Men would be a scifi. It doesn't really have the elements that a usual scifi film would have because it's more realistic than a scifi. 

M1 Narrative features
Single strand / multi strand narrative

I think that this film is a single strand because it mainly focuses on the main character Theo and how he is trying to save the young girl Kee from being taken away
Short form or longform narrative
This would be a short form narrative as the movie is only 1hour and 54 minutes.

Narrative pace

In some scenes the pace of the events have a faster timing to them then others. For example, when it is near the ending when Verbal is leaving the detectives office, it has a slower element to it as it makes it more dramatic, however when the detective finally realises it speeds up and he feels like he is running out of time to catch the real Keyser Soze
Linear/nonlinear elements
This would be a linear element as there are no flashbacks and it just stays in the present day.Open/closed endings ( analyse endings of  feature films, episodes and seasons )
I think that the ending was an closed ending because we saw that Kee got into safety with her baby and we saw the being nursed by a nun in a safe place.
Realist/ Non-realist style

This would be a non realistic film because it's very dramatic. It contains many elements of the Scifi genre that wouldn't really happening in the real world.
Technical methods 
Mis-en-scene  ( everything in the scene):
The mis-en-scene in very important in this scene. While the car is driving along the road, we see a burning car rolling down the hill, which entails that something bad is about to happen. The game that Julianne and Theo are playing with the ping pong ball plays an important role. Even though they're not in a relationship anymore, it shows that they can have a good friendship without it being weird, it's a representation of how their relationship used to be.
Use of camera shots,  framing , angles and movement
The whole scene is shot in the car. During the scene most of the camera shots are on the person who is most stressed at that particular moment. The movement of the camera isn't smooth and precise, which makes the scene even more dramatic and realistic and makes you feel like you are in car with them. The camera does 360 degrees turns which makes you see all the reactions of the actors faces throughout the scene. There are point of view shots within the scene, for example, when the shooters are coming on the bikes, we don't see them coming ourselves at first but instead we see Miriam's reaction to them coming and them the camera pans round quickly and we see the coming from her point of view from the back of the car. We see that the camera doesn't leave the car until the near ending when Theo gets out to see what has happened to the police after Luke shots them both. This kind of shows that he may have a more important role than we think. 
Use of editing: cuts, fades and pace of edits.
Throughout the scene there isn't any camera cuts. This makes the scene very dramatic. The scene flows because there are no pauses or cuts. Having a whole scene without any cuts makes the scene very realistic because in real life there wouldn't be a cut in a car while driving down the road. This keeps up the excitement and the tension rises as we are expecting something to happen. 
Use of lighting and colour
Throughout the scene the lighting is sort of dim and dull when they are in the car. There isn't that much light except outside the car. You can see the greenery from the trees and when the car crashes you can see the reds and orange colours when the flames start. I think the lighting in the car symbolises something. The only bright colours in the car would be the orange fruit that Miriam has. I think that this symbolises hope goodness, also, the fact that she is the only person in the car with brightly coloured clothes shows she could be the hope for all the characters but mainly Kee, because she is the one that needs the most help. Another colour in the car is the blood from when Miriam gets shot. This is important because she is one of the main characters at the start, and it looks like they wanted you to focus on her at the time of her death because of her importance.
Use of sound : diegetic music, non-diegetic music, sound effects.
At the beginning of the scene the main character Luke is told to stop snoring, the snoring is the first thing that we hear from anyone in this scene. During the scene you can hear the sound from the tyre on the floor when they are driving down the road. This makes it sound more realistic. Throughout the scene you can hear music in the background from the radio. The music on the radio is very subtle and calm. The music is continuous through the scene and different moments it changes in tone and speed, for example, when Julianne and Luke are playing with the ping pong game with their mouths, the music sort of speeds up and gives the audience a feeling as if something will happen between the two of them. Throughout the whole scene you can hear the song until the very end, where it just fades out as the scene ends and the car drives away down the road. You can hear the noise when the explosion from the car happens and it gives a big effect. After the gunshot to the front window that kills Julianne, you can hear the cracking and breaking of the window until it finally smashes. A few times during the film, a loud, ringing tone evocative of tinnitus is heard. This sound generally coincides with the death of a major character (Julian, Jasper) and is referred to by Julian herself, who describes the tones as the last time you'll ever hear that frequency. In this way, then, the loss of the tones is symbolic of the loss of the characters. When the two people on the bikes are coming next to  the car to get to the other passengers, you can hear the smash sound of the bike and the car door connect when Theo goes to block them from harming anyone else.
Use of script and dialogue :  Information about plot , character  and setting. Amount and level of information, including use of slang and terminology.
The dialogue in the scene helps us see what is actually happening without having to look. While they are in the car getting away from the madness and they see the police go by, Luke lets us know that the police may be following them after they have gone past. When we finally see that the police have turned around in the distance, Luke then starts shouting that he has to slow down repeatedly, even though we couldn't see them at the specific moment and continues to say it until the police are behind them.

Example 2: The usual Suspects: Ending Scene

P1: Format and genre: 
This would be a feature film. I think the genre of Children of Men  would be crime, action and drama, as there are many different elements of each of these.

M1 Narrative features
Single strand / multi strand narrative:
I think that this film would be a multi strand narrative because we see two different situations happening. First we see what had happened leading up to the boat and how the person was killed. This is also the first time that we see the three main props used by Verbal, who may or not may not be Keyser Soze. Then we see many different scenarios play out to make sure that no one gets convicted of the murder.
Short form or longform narrative:
The usual suspects is a feature film so it would be a short form narrative as the movie is 1 hour and 46 minutes.
Narrative pace

In some scenes the pace of the events have a faster timing to them then others. For example, when it is near the ending when Theo is trying to rescue Kee, at some points the camera speeds up and other points it is at a normal pace.Linear/nonlinear elements:
This film would be a non-linear element. I think this because there are some flashbacks to past times to present day even though it's a made up past. First we see Keyser Soze and what happened to the man that got killed. When we see some of the stories being told by Verbal, it goes back to the point on the boat with different people being the killer.
Open/closed endings:
The ending is sort of an open ending because we never really find out who the real Keyser Soze is. However, we do see that the detective has some what sussed out that Verbal might have been the killer.
Realist/ Non-Realist style:

The usual suspects would be a realist style as the story line is realistic in the way that the people are talking and the situations that are happening. The editing of the camera is realistic as some of the camera shots aren't all perfect and still, there are some jittery shots which makes it look more realistic. In the mis-en-scene, it seems to have normal items are a realistic place would have, for example the detectives office, there are papers of evidence around which would be there in the real world.

D1 Technical methods
Mis-en-scene  ( everything in the scene)
During this scene, when Verbal is talking, he is making up his story by looking at the stuff that is scattered around the room, like the papers on the walls and the mug that the detective is holding. 
Use of camera shots,  framing , angles and movement 
Throughout the scene the camera shots vary depending on what is happening at that very moment. There are loads of close ups to see the facial expressions of the actors. The ending scene starts with a shot of Verbal walking out of the office in the background and the detective in the foreground; this makes the audience feel and look like they are part of the scene and they are in the office. The camera cuts and from inside the office to outside and we see the detective closing the door, while this is happening the camera starts to zoom out for us to see a full shot of him. The movie looks as if it was going to end there due to it panning out and the man closing the door, it looks like the film is leaving and thats the end, but it cuts to another scene.

Use of editing: cuts, fades and pace of edits.

In the scene the editing has many face pace cuts for more of a dramatic effect. When there has been some sort of realisation, the shots become more chaotic  and they aren't that smooth.
Use of sound : diegetic music, non-diegetic music, sound effects.
In this scene, the music symbolises that something is going to happen, so its like a build up to the result. The music builds it up and then the voice takes over. The music is very dramatic, so that it leaves an impact of the audience. When we see the detective suddenly realising what just happened, the music is representing the fact tat he is reliving what has just happened and how he just let Keyser Soze walk away free.